02/13/2003 - Player Worlds 1.0Cx4 (Experimental)

001. ADDED    the ability to create warp items and spells  
 
003. ADDED    command /sprite <playername> <spritenumber>
004. ADDED    command /warpplayer <playername> <mapnumber>
     NOTE     playername used must be either  4 or 5 characters due to the way the text               is 
              parsed. I will fix this later.     
005. CHANGED  The Gui has been COMPLETELY redesigned. It now has a border, and the                     interface back (where the purple dragon is now) Is now changeable by                      editing a file in the GFX folder called GUI.bmp. 
006. ADDED    Online player list. In the future you will be able to click on a player's                name in the list and an IM window will pop-up, allowing for easier pm's. I               also plan to do a LOT with the online list feature from release to                        release,so keep an eye out for this one  
007. ADDED    button on the main menu to allow players to change their password, as well                as one to allow them to change the IP and port# without having to open                       Data.ini. 
008. FIXED    Invisible player bug 
009. ADDED    admins (lvl 1+) can see a player's IP included in the /info command. 
010. FIXED    npc max stat bug 
011. ADDED    scrollbars to handle expGiven and StartHP at npc creation. 
012. FIXED    bug that chose spell level Req based on Vital Mod rather than Level Req. 
013. ADDED    scrollbar to set MP used at Spell creation. 
014. ADDED    Increased scrollbar for spell and item STR(Vital Mod) to 999. 
015. CHANGED  Level difference for partying has been changed from 5 to 25. 
016. CHANGED  Increased Item STR (vital mod) on scrollbar from 255 to 999 
017. CHANGED  Icreased scrollbar for npc's from 255 to 999 on STR,DEF,MAGI, and SPEED 
018. ADDED    "Friendly" NPC's can now "talk" (used with CTRL). 
019. ADDED    The boot map, bootx, and boot y can now be used to set a player to the                   specified map,x,y upon death. 
020. ADDED    All items (except for potions) can now be set to have a class Requirement.
              This means that even weapons and equipment can be made to be               class-specific
021. CHANGED  Until I am able to make it scriptable, max items,shops,spells,and npc's                  have been raised from 255 to 500.
022. CHANGED  Players' max inventory raised from 50 to 100
023. changed  Players max spell inventory has been raised from 20 to 40
024. CHANGED  max map npc's has been raised from 5 to 14
 


11/02/2002 - Player Worlds 1.0cx3 (Experimental)

Fixes/Additions:

001. NOTE.     To avoid any mysterious auto-kicks of clients, all players SHOULD
               use the 1.0cx3 client.
002. FIXED.    (?) booting players when saving all players.
003. FIXED.    Banlist "blank line" bug.
004. ADDED.    /banlist (now works), this will list the fkey, ip, time, date, and
               by whom the ban was placed.
005. ADDED.    /delban <FKey> command. Input the fkey of the ban you wish to lift.
               This will only work with mapper access level and above.
006. ADDED.    A little bit of security with playermove packet (grr).
007. ADDED.    Scripting framework. There is now a scripts subdirectory. It contains two
               files. Main.as, and Commands.as. Currently, the 2nd file is not being used.
               Follow the instructions in the Main.as file, under the Init sub. Any 
               questions? Ask on the forums.
008. ADDED.    Client automatically saves last password, encrypted.
009. ADDED.    Ability to shutdown server. Type in /shutdown. Server Owners only.
010. ADDED.    Ability to auto ban on all hacking attempts (use carefully).
011. ADDED.    Ability for server owners to reboot the server. Type in
               /reboot. Server Owners only.
012. ADDED.    /Banip <IP address> <reason> command. Very useful in some cases.
013. CHANGED.  Some of the way the server handles data, should speed some things up.
014. CHANGED.  The banlist now uses a table on a database. You can now delete the
               banlist.txt file.
015. CHANGED.  The client version will only be shown in the credits window, while the 
               server name will be shown in the title bar and above the GUI flood bars.
016. CHANGED.  /ban <player> <reason> . Now, when you ban a player, you can 
               optionally specify a reason (up to 255 characters).
017. CHANGED.  Encryption to a true Session Encryption Wheel. Expect future changes as needed.
018. REMOVED.  Server side Data.ini file, it has been replaced with the Main.as Script.



10/25/2002 - Player Worlds 1.0cx2 (Experimental)

Fixes/Additions:

001. NOTE.     This is trial basis fixing, report!
002. FIXED.    Server side classes reloading... can't do that now.
003. FIXED.    GFX error message. It now reads properly.
004. FIXED.    If music scroll bar on map property is over the last actual midi file
               number, the scroll bar will revert to last number.
005. ADDED.    ServerName variable is added to the server's Data.ini file. You will
               need to replace the current name with the name of your server. This 
               will show up on the caption of the client's window, once connected.
006. ADDED.    On the client side Data.ini.... Added two variables. Maximize, and 
               Music. If music is set to 1, it will initialize the music engine 
               and play any music the map has, if it has one. Set to 0 if you do
               not want the music engine to be initialized. The Maximize variable
               set to 1, will have the main menu start out as maximized, filling
               your whole screen. If set to 0, it will be in normal size, centered
               on your screen.
007. ADDED.    Now supports up to 65,000 classes (overkill)
008. ADDED.    Class numerical variables now support up to 65,000. (This might 
               break other features). 
009. ADDED.    Ability to change the Start map, x, and Y values. Look in the Server's
               Data.ini file, and just change them, restart server for it to take
               effect.
010. CHANGED.  Map morals have been changed. 2 new ones added, thanks to Dannicus!
               Savage Land(Yellow Color): Similar to the None moral, 
               only this time there are lesser death penalties. You can kill others 
               but they will only drop 1/4 of your gold and a random item.
               Arena(Grey Color): This allows people to PK without being considerred 
               one. In this moral, there is no exp loss nor coins/items dropped.
               In otherwords, there are no dying penalties.



10/21/2002 - Player Worlds 1.0cx1 (Experimental)

Fixes/Additions:

001. FIXED.    Invisible Player Bug. Depending on the settings of your MaxPlayers and 
               MaxMaps in the server's Data.ini, will determine if this bug will happen.
002. FIXED.    Client crashing when there is no such midi file in directory.
003. ADDED.    Data.INI file for Server. All of the variables can be changed whenever you 
               like, however, they will not take effect until you restart the computer.
               You can choose your port number you wish. Remember that the data.ini for
               the client will need to have the new port number in there, in order to 
               connect to your server. MaxMaps and MaxPlayers are two variables you will 
               need to fiddle with, to get the optimal settings for your server, based on
               your hardware.
004. ADDED.    Port variable for client side Data.ini. Make sure this is set to the port
               of the server you wish to connect to.



10/19/2002 - Player Worlds 1.0b

Fixes/Additions:

001. FIXED.    Music bug. When switching maps, if both maps have the same song, the song
               will not restart. If new map has no music, the song will end. If new map
               has a different song, then the new song will be played. Each song will
               loop 999 times which should be enough for any server.
002. ADDED.    Server cosmetic changes. (GUI, Messages)
003. ADDED.    Proper Installation setup
004. ADDED.    Support for 5000 maps
005. ADDED.    Support for up to 100 players
006. CHANGED.  Music should be in Music subdirectory
007. CHANGED.  Graphics should be in GFX subdirectory
008. REMOVED.  Some raw protocol
009. REMOVED.  Web stats support.       



03/08/2002 - Player Worlds 1.0a

Fixes/Additions:

001. FIXED.    Position Modification Bug
002. FIXED.    Credits window.
003. ADDED.    Client data.ini file
004. ADDED.    Versions.txt
005. ADDED.    Enter on password field will connect to server
006. ADDED.    Readme.txt